Watch Dogs is an action-adventure game played from a third-person perspective set in a futuristic Chicago. In the game, players take control of Aiden Pearce, a vigilante who can hack into various electronic devices tied to the city’s central operating system (ctOS), allowing various methods for the player to solve numerous objectives.
Watch Dogs is the next level of gaming, incorporating a massive open world with streamlined gameplay that allows you to quickly change up your play style as you progress. There’s a seemingly infinite number of activities and options that will press you to change the way you approach each scenario: do you think ahead and use technology to approach stealthily? Or do you run in guns blazing and shoot to kill?
The open map is as diverse as it is enormous; there is always something to do, from raiding gang hideouts to playing chess to stopping criminal convoys. The landscape is also beautiful; from the rural areas to Chicago’s dense metropolis, Ubisoft have created an amazing playground.
The plot is somewhat predictable and follows a pretty standard journey from start to end. There is nothing wrong with the story, it just doesn’t do anything that special. Aiden (the character you play) is also a little bit on the dull side. While he is smart, capable and looking out for his family, he seems pretty boring and withdrawn, never giving you that much insight into who he really is.
This has been the hyped game of the past two years, boasting incredible graphics, seamless open world gameplay and smart story telling. It hits two of these bang on the head; the last one not so much. This is the beginning of an incredible franchise and has so much to do! The story just doesn’t live up to what it could have.